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Proceedings of the International Conference on Business Excellence
Volume 11 (2017): Issue 1 (July 2017)
Open Access
Gamification as an instrument for organizational behaviour change during the meeting: case study «ROBATIEMPOS»
Iana Dulskaia
Iana Dulskaia
,
Francesco Bellini
Francesco Bellini
,
Roman Zabal
Roman Zabal
,
Oscar Garcia Pañella
Oscar Garcia Pañella
and
Fabrizio D’Ascenzo
Fabrizio D’Ascenzo
| Aug 26, 2017
Proceedings of the International Conference on Business Excellence
Volume 11 (2017): Issue 1 (July 2017)
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Published Online:
Aug 26, 2017
Page range:
359 - 367
DOI:
https://doi.org/10.1515/picbe-2017-0039
Keywords
gamification
,
cultural change
,
business meetings
,
meeting efficiency
© 2017 Iana Dulskaia et al., published by De Gruyter Open
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 3.0 License.
Iana Dulskaia
Sapienza University of Rome,
Rome, Italy
Francesco Bellini
Sapienza University of Rome,
Rome, Italy
Roman Zabal
Barcelona, Spain
Oscar Garcia Pañella
ENTI-UB,
Barcelona, Spain
Fabrizio D’Ascenzo
Sapienza University of Rome,
Rome, Italy