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Nordic Journal of Media Studies
Volume 1 (2019): Numero 1 (June 2019)
Accesso libero
Disrupting video game distribution
Stefan Werning
Stefan Werning
| 26 giu 2019
Nordic Journal of Media Studies
Volume 1 (2019): Numero 1 (June 2019)
Disrupting Media Infrastructures
INFORMAZIONI SU QUESTO ARTICOLO
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CONDIVIDI
Pubblicato online:
26 giu 2019
Pagine:
103 - 124
DOI:
https://doi.org/10.2478/njms-2019-0007
Parole chiave
steam
,
platformization
,
software affordances
,
metagames
,
online social networks
© 2019 Werning, S., published by Sciendo
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 3.0 License.
Illustration 1
Graphical overview of snapshots of the Steam launch page archived by Wayback MachineComment: The total number of snapshots is 370,490.
Illustration 2
The Steam launch page (2010)Comment: Archived by Wayback Machinehttps://web.archive.org/web/20090501055157/http://store.steampowered.com/.
Illustration 3
Example of how data can be visualized
Illustration 4
The website for the Salien game after the conclusion of the corresponding summer saleComment: cf. the Steamcommunity websitehttps://steamcommunity.com/saliengame/.
Illustration 5
A selection of memes about the Steam Summer Sales from KnowYourMeme
Illustration 6
The public Steam profile page of user evo1x
Illustration 7
Requirements to obtain the Pillar of Community badgeComment: Cf. The corresponding forum discussion on the website Boardgame geekhttps://boardgamegeek.com/thread/998510/pillar-community.