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Virtual Representations and Their Ethical Implications


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This paper will address ethical concerns surrounding the representation of vulnerable groups as well as the methodological challenges inherent in using artificial intelligence and human-like computer-generated characters in human studies that involve representing such groups. Such concerns focus on consequences arising from the technological affordances of new systems for creating narratives, as well as graphical and audio representations that are capable of portraying beings with close resemblance to humans. Enacting such virtual representations of humans inevitably gives rise to important ethical questions: (1) Who has the right to tell certain stories? (2) Is it ethical to change the medium of a narrative and the identity of a protagonist? (3) Do such changes, or technological mediations, affect whether a vulnerable group will be fairly and accurately portrayed? (4) And what are the implications, either way? While the backdrop of the paper involves discussing the potential of virtual representation as a meditative tool for moral and social change, the ethical implications inherent in the use of new cutting-edge technologies, such as OpenAI’s ChatGPT and Unreal Engine’s MetaHuman, to create human-like virtual character narratives call for theoretical scrutiny from a methodological perspective.