Cite

[1] A. Andreas, L. Joan, Inverse Kinematics: a review of existing techniques and introduction of a new fast iterative solver, University of Cambridge, Technical Report, 2009. ⇒81, 93Search in Google Scholar

[2] R. G. Boboc, Natural human-robot interaction for assistive robotics applications, PhD Thesis, Universitatea Transilvania, Braşov, 2015. ⇒89, 90Search in Google Scholar

[3] T. Brogårdh, Present and future robot control development—An industrial perspective, Annual Reviews in Control, 31, 1 (2017) 69–79. doi:10.1016/j.arcontrol.2007.01.002 ⇒8110.1016/j.arcontrol.2007.01.00281Open DOISearch in Google Scholar

[4] S. R. Buss, Introduction to Inverse Kinematics with Jacobian Transpose, Pseudoinverse and Damped Least Squares methods, University of California, San Diego, 2009. ⇒86Search in Google Scholar

[5] L. Jamhoury, Understanding Kinect V2 Joints and Coordinate System, Medium, 2018. ⇒88Search in Google Scholar

[6] L. Han, L. Rudolph, Inverse Kinematics for a Serial Chain with Joints under Distance Constraints, Clark University Worcester, USA. ⇒86Search in Google Scholar

[7] R. Hoover, Adventures in Motion Capture: Using Kinect Data, 2016. ⇒89Search in Google Scholar

[8] L. Jamhoury, Understanding Kinect V2 Joints and Coordinate System, 2018. ⇒88Search in Google Scholar

[9] R. Juckett, Constraint Relaxation IK in 2D, 2009. ⇒86Search in Google Scholar

[10] L. I. Kovács, Számítógépes grafika, Ed. Scientia, Kolozsvár, 2009. ⇒81Search in Google Scholar

[11] L. I. Kovács, Gesztusokkal vezérelt robotkar, in: SzámOkt’2017, EMT, Kolozsvár, 2017. ⇒81Search in Google Scholar

[12] N. Sfetcu, The Art of Movies, Ebook, 2011. ⇒82Search in Google Scholar

[13] L. Szirmay-Kalos, Gy. Antal, F. Csonka, Háromdimenziós grafika, animáció és játékfejlesztés, ComputerBooks, Budapest, 2006. ⇒81, 87Search in Google Scholar

[14] S. J. Wright, Coordinate Descent Algorithms, University of Wisconsin, 2010. ⇒86Search in Google Scholar

[15] * * * Kinect homepage. ⇒81Search in Google Scholar

[16] * * * LEGO homepage. ⇒80, 91Search in Google Scholar

[17] * * * OpenGL homepage. ⇒81Search in Google Scholar

[18] * * * Regression estimation is smoothed values in space as a dynamic movement Motion Selection Principles in Action Robo. ⇒83Search in Google Scholar

[19] * * * Wikipedia: Key frame. ⇒82Search in Google Scholar

[20] * * * Wikipedia: Levenberg–Marquardt algorithm. ⇒87Search in Google Scholar

[22] * * * Wikipedia: Dynamic time warping. ⇒88Search in Google Scholar

[21] * * * Wikipedia: Kinect. ⇒90Search in Google Scholar

eISSN:
2066-7760
Language:
English
Publication timeframe:
2 times per year
Journal Subjects:
Computer Sciences, other