We investigate a type of a Sudoku variant called Sudo-Kurve, which allows bent rows and columns, and develop a new, yet equivalent, variant we call a Sudo-Cube. We examine the total number of distinct solution grids for this type with or without symmetry. We study other mathematical aspects of this puzzle along with the minimum number of clues needed and the number of ways to place individual symbols.
Recreational Mathematics Magazine is a journal for mathematicians who enjoy imaginative ideas, non-standard approaches, and surprising procedures. The journal addresses such topics as: games and puzzles, problems, mathmagic, mathematics and arts, math and fun with algorithms.