The goal of Radio Resource Management (RRM) mechanisms is to allocate the transmission resources to the users such that the transmission requests are satisfied while several constraints are fulfilled. These constraints refer to low complexity and power consumption and high spectral efficiency and can be met by multidimensional optimization. This paper proposes a Game Theory (GT) based suboptimal solution to this multidimensional optimization problem. The results obtained by computer simulations show that the proposed RRM algorithm brings significant improvement in what concerns the average delay and the throughput, compared to other RRM algorithms, at the expense of somewhat increased complexity.
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