Open Access

Curve Skeleton Extraction Via K–Nearest–Neighbors Based Contraction


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We propose a skeletonization algorithm that is based on an iterative points contraction. We make an observation that the local center that is obtained via optimizing the sum of the distance to k nearest neighbors possesses good properties of robustness to noise and incomplete data. Based on such an observation, we devise a skeletonization algorithm that mainly consists of two stages: points contraction and skeleton nodes connection. Extensive experiments show that our method can work on raw scans of real-world objects and exhibits better robustness than the previous results in terms of extracting topology-preserving curve skeletons.

eISSN:
2083-8492
Language:
English
Publication timeframe:
4 times per year
Journal Subjects:
Mathematics, Applied Mathematics