Significant importance has been attributed to moral judgment with regard to the moral and complex personal development of an individual. The study is focused on the moral thinking of university students, being interested in whether or not and to what extent does the university students´ specialization of study affect their moral judgment. A total of 180 students participated in the survey, half of them with technical specialization and the other half with humane disciplines. The Moral Judgment Test was used as a research tool for measuring their moral reasoning. The results showed a significant relation between the students´ moral reasoning and study specialization. Students with humane study specialization showed a much higher level of moral reasoning, referring to an input in the discussion on the method of developing university students´ moral competences.
The paper provides an insight into the results of a lesson designed and carried out at Riga Construction College in the study subject "Building Constructions". The aim of this study is to better understand the impact of learning environment reorganisation into juvenile groups while teaching technical study subjects. In particular, the research conducted at this vocational secondary school focused upon introducing a particular form of integrative collaboration amongst the learners. Criteria were developed to respond to the question: How is the organisation of the learning process based on the Learners' Integrative Collaboration Model changing? A formative teaching experiment, which analyses learners' integrative collaboration through structured observation at the beginning and end of the acquisition of the study subject "Building Constructions" points at positive changes associated with the model's criteria: working in a team, mutual learning, business communication and creativity action
Ernő Foerk’s most well-known work in architectural circles is certainly the volume published in the reprint edition, which collects the material of the building surveys conducted by the students of the Hungarian Royal Public Higher Architectural Industrial School between 1912-1942. The introduction to each volume shows that he considered to document the buildings as the main task of the surveys - besides their role in education - and thus to serve the Hungarian culture. Architectural surveying is still one of the most important starting points for monument reconditioning. Ideally, the process of monument reconditioning consists of the following steps: Scientific Research - Pre-planning Technical Studies – Compilation of a Planning Program and Planning - Professional Authority Control (getting of building permission) – Building Construction Work and (Fine Art) Restoration - Maintenance. This paper presents the essential role of surveying in this process.
Luminiţa-Cristina Alil, Liviu Matache, Simona Maria Badea and Florin Ilie
In order to design and implement ballistic protective equipment, several common stages in developing any product must be taken (technical studies, technological demonstrators, prototypes, etc.). The final stage should be the testing-assessing of development phase, followed by the homologation of the product obtained, which is a compulsory stage. In order to characterize the properties of shock waves passing through various materials and media (air, water, materials for ballistic protection), certain techniques and working procedures were established. The most common method is testing in the shooting range where the real conditions of a detonation can be faithfully reproduced. Such tests, however, despite being the most accurate and reliable way to check the shock waves mitigation properties of materials, in addition to being extremely dangerous activities, most often require expensive materials and full-scale structures. In the first stage of development, the new materials have to be selected through the small scale tests performed in laboratory. This paper presents one test procedure that could be used to determine the capacity of the ballistic protection materials to mitigate the effects of the shock wave in laboratory conditions and at low cost.
Juhani Hämäläinen, Jari Sormunen, Jari Rantapelkonen and Juha-Pekka Nikkarila
Wargames are important methods for military planning, education and research. Qualitative models have a long tradition in wargaming for improving and practising the military skills as well as enhancing the military planning based on the experiences and understanding of the experts. Quantitative models are included in simulations and technical studies. Traditionally, the relations between the qualitative and quantitative research have been described as opposites. We shall consider both the approaches, their challenges and possibilities, and their combination for producing more exhaustive wargame and for answering to the criticism of wargame as a mainly qualitative method.
Our main research question is: How to combine quantitative and qualitative approaches and methods to improve quality of results of military wargames? Our main objective is to clarify and illustrate how qualitative and quantitative methods can be combined through the wargame. We shall emphasize the importance of the model selection at the beginning as it limits and guides the form (not the content) of the obtained results. We shall illustrate a combined wargame within different steps and the modelling themes of the game. Our results and findings should be useful for improving and focusing wargames to answer given research questions.
Wiesław Półjanowicz, Magdalena Roszak, Wojciech Kowalewski and Barbara Kołodziejczak
This article shows the organization of distance learning, particularly the idea of b-learning, combining the accomplishment of classes carried on in the traditional way and via computers. The authors present learning activities related to complementary education herein. Some of these course types may be successfully adapted to an e-learning background. The models and structure of the university virtual environment for distance learning are described. These illustrate a new approach to creating a virtual space for medical and technical studies where e-learning courses are created to be used for distance education, which allows students to be taught more effectively. The projected virtual courses for different groups of students ensure individualization of students’ work, which could be a relevant element for creating the shortest path of development of professional competencies. This paper further includes a brief overview of technologies used to build interactive elements into learning mate- rials. The authors present the use of interactive elements in medical education based on examples of certain selected games and animations.
The contribution deals with issues of road administration in municipalities in terms of the requirements for engineering renovations of urban communications networks. The goal is to declare an end to the degradation of the quality and service of local roads in cities. The reason is the lack of funding. The engineering analysis should demonstrate the need to make an informed request for reconstruction of local roads in our towns and cities. The aim of this paper is to describe the processes that are related to specific engineering work but are closely linked to the performance of the preparation on both sides, i.e., the administration versus the design. Why do we passively observe the gradual destruction of the quality of our local roads in the cities? Before our eyes the road constructions of roadways crumble, on the other hand, the level of their transport service on them only presents us with traffic jams. How can you know the status of the background of our streets and their pavements in an urbanized area? A couple of technical studies oriented towards the advance of public transport, especially for Bratislava, the capital of Slovakia which were based on traffic modelling together with engineering designs were published (Borš et.al, 2017; Pomichal et.al, 2017; Koštial et.al, 2017; Schlosser and Schlosser, 2016; Schlosser and Orthová, 2016; Schlosser et.al, 2016; Schlosser et.al, 2017; Schlosser et.al, 2017). Some answers to the complexities of this issue are set out in this article.
Although scholars emphasised the essence of feedback delivered on virtual reality-based tasks, it remains unclear whether the acquisition of students’ oral presentation skills can be enhanced by the timing of feedback. An exploratory study, recently conducted in a Dutch university, explores the potential differential impact of immediate versus delayed feedback within a virtual reality-based task, in which students present to a virtual audience and receive feedback generated by the computer on presentation behaviour. By making use of an experimental study design, the potential effects of immediate feedback are compared with a control condition of a virtual reality-based presentation task with delayed feedback directly provided after the presentation. Performance assessments, including validated rubrics for oral presentation skills, were used for data collection. The results demonstrated no differences between the impact of immediate and delayed feedback on students’ presentation performance. However, significant differences in performance were traceable for students from differing study domains. As such, students following a technical study showed lower presentation scores in comparison to students from non-technical higher education curricula. More studies are needed to investigate comprehensive learning environments on students’ presentation skills in virtual reality, since combining different forms of feedback could foster students’ learning outcomes.
Purpose of the articleThe presented study introduces the psychological factors which influence the creative development of young people in their families, especially from psychological position - acquired of birh of order - point of view. The study presents basic theoretical theses of birth orders´concept, as A. Adler and his followers introduced into psychological literature; it also brings information from empirical researches about the groups of five positions´ birth order: first-born, send-born, middle-born, youngest and parents´only children in relation to their psychological characteristics. The second part is dedicated to issue of birth order in relation to creativity, intelligence and personality traits of 153 adolescents - students of the last year of high school who passed the exams for the artistic - technical study at the Faculty of Architecture (61 men, 92 women) with the average age 18.32 years.
Methodology/methods The creativity was identified by Urban’s Test of Creative Thinking (2002) and Torrance Test of Creative Thinking (Jurčová, 1984a). The intelligence was identified by the nonverbal Test of General Abilities (Smith, Whetton, 1993a). The Slovak version of NEO FFI Inventory (Ruisel, Halama, 2007a) was used for the measuring of five personality dimensions. The anamnestic data (the complete family, birth order, the number of siblings, the age differences between them, three typical characteristics of the adolescent and of his/her siblings, etc.) were obtained from our Questionnaire of the Family Constellation (Szobiová, 2007a). The results were statistically processed by means of ANOVA SPSS program. The inter-group differences based on the birth-order were tested by the one-way ANOVA method as well as two-way analysis by ANOVA method and by T-test (the Leven´s test of variance homogeneity). Scientific aim The aim of the study was to find out in what kind of families live the gifted students, what are intersexual differences in creativity, intelligence, personality traits and in what birth order live the gifted adolescents, what are their typical personality traits and also the specifics of their creativity and the level of intelligence. Findings The research results on the sample of 153 adolescents showed that higher performances in the fluency and flexibility of thinking in the Torrance Creativity Test showed the women in comparison to men. The results indicate that the birth order differentiates the groups of gifted adolescents in the personality dimension openness to experience and agreeableness. Highly creative adolescents have ascribed themselves more often characteristics connected with creativity (openness to experience, originality, desire for change, aesthetic experience and interests).The findings are comented as to the implications for the role of the creativity in both sexes and for the composition research sample and for research methods too. The other findings dealing with the specifics of creativity will be more broadly discussed in the study.