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Łodzi, Łódź, pp. 319-334. PINE B. J., GILMORE J. H., 1999, The Experience Economy: Work Is Theater & Every Business a Stage, Harvard Business School Press, Boston. PISARSKI M., 2009, Światowy przemysł parków tematycznych, [in:] A. Stasiak (ed.), Kultura i turystyka - razem, ale jak?, Wyd.WSTH w Łodzi, Łódź, pp. 285-296. ROTTER-JARZĘBIŃSKA K., 2009, Turystyka kreatywna - nowy trend w rozwoju turystyki miejskiej, [in:] A. Stasiak (ed.), Kultura i turystyka - razem, ale jak?, Wyd. WSTH w Łodzi, Łódź, pp. 81-92. SHYTS O., 2011, Czarnobyl - miejsce katastrofy jako atrakcja


The turn of the 20th and 21st c. was marked by the development of experience economy, in which the basic commodities are not specific products, but the customers’ emotions, impressions and experiences. Tourism has always been a particular “holiday experience industry”. In recent years, however, the importance of the conscious creation of emotional tourism products has become even greater; we may observe continuous efforts to multiply and intensify tourism experience. The key activities to achieve this goal include transforming tourism infrastructure into unique tourism attractions, enlarging traditional services/service packages by elements providing additional emotions and satisfaction, using modern technologies in order to add virtual entities to real tourism space (augmented reality), as well as to conveniently record tourism experience and share it with the public


Laurel, B. (1991) Computer as Theatre. New York: Addison.Wesley Publishing Company. Pearce, C. (2002) ‘Towards a Game Theory of Game’,, September 5. 2006. Piaget, J. (1976) Play - Its Role in Development and Evolution. New York: Penguin Books. Pine II, J. & Gilmore, J.H. (1999) The Experience Economy: Work Is Theatre & Every Business a Stage. Boston, MA: Harvard Business School Press. Polanyi, M. (1967) The Tacit Dimension. Garden City, N.Y.: Doubleday. Qvortrup, L. (2003) The Hypercomplex Society. New York: Peter

. M okras -G rabowska J., 2015, Czas wolny w dobie postmodernizmu, Folia Turistica , 34, pp. 11-30. N icholson S., 2015, Peeking behind the locked door: A survey of escape room facilities, White Paper available at . N iezgoda A., 2014, Czas wolny a zmiany na rynku turystycznym, [in:] Przeszłość, teraźniejszość i przyszłość turystyki , B. Krakowiak, J. Latosińska (eds.), ser. „Warsztaty z Geografii Turyzmu”, 5, Wyd. Uniwersytetu Łódzkiego, Łódź, pp. 101-112. P ine B. J., G ilmore J.H., 1999, The Experience

References Addis, M. and Holbrook, M. (2001). On the conceptual link between mass customisation and experiential consumption: An explosion of subjectivity. Journal of Consumer Behavior , 1: 50–66, Bashar, A., Ahmad, I. and Wasiq, M. (2013). A Study of Influence of Demographic Factors on Consumer Impulse Buying Behavior. Journal of Management Research , 13 (3): 145–154. Boswijk, A., Thijssen, T. and Peelen, E. (2007). The experience economy – a new perspective . Amsterdam: Prentice Hall Pearson. Carbone, L.P. and Haeckel, S

intangible, experiences are memorable.“ Diese neuen Imperative finden ihren Niederschlag in „attention economies“ ( Davenport/Beck 2002 ), „experience economies“ ( Pine/Gilmore 1999 ) oder „economies of spectacle“ ( Krier/Swart 2016 ) und versuchen durch sogenannte einprägsame oder feldkonfigurierende Events Einfluss auf Unternehmen und/oder ganze Industrien zu nehmen ( Lampel/Meyer 2008 ). Vor diesem Hintergrund wird im Folgenden versucht, die Standortstrategien dieser besonderen Form des temporären Gastronomiebetriebes, der Pop-up-Restaurants, am Beispiel von Berlin zu


During five years of extremely rapid and spontaneous development, escape rooms have become a permanent component of Polish urban space. At the same time, this form of recreation has gained a whole community of enthusiasts. The aim of the article is to present a comprehensive description of the people who visit escape rooms in Poland through an online survey including 718 users of, the largest promotional and booking portal in the country. The results have enabled the author to identify the socio-demographic features of the players, sources of information about escape rooms, user motivations, the frequency, character and course of visits, the emotions accompanying the game, as well as general opinions and evaluations of Polish escape rooms.

). Nora, P., "Between Memory and History: Les lieux de Mémoire " (1989) 26 Representations 7. Pine, J.B. & Gilmore, J.H., The Experience Economy: Work is Theatre & Every Business a Stage (Boston: Harvard Business School Press, 1999). Raustiala, K. & Sprigman, Ch., "The Piracy Paradox: Innovation and Intellectual Property in Fashion Design" (2006) 92 Virginia Law Review 1687. Report of the Secretary-General, In Larger Freedom: Towards Development, Security and Human Rights for All , UN GA Doc. A/59/2005 (March 21, 2005. Richter, F., ed., Ciceros Reden gegen

References Pine, B. Joseph, II and James H. Gilmore (1998), “Welcome to the Experience Economy“, Harvard Business Review, 76 (July/August), pp. 97 - 105. Rust, Roland T., Debora Viana Thompson, and Rebecca W. Hamilton (2006), “Defeating Feature Fatigue“, Harvard Business Review, 84 (February), pp. 98 - 107. Ward, Scott, Larry Light, and Jonathan Goldstine (1999), “What High-Tech Managers Need to Know About Brands“, Harvard Business Review, 77 (July / August), pp. 85 - 96. Yoffie, David A. (1997), Competing in the Age of Digital Convergence. Boston, MA: Harvard

. (2009). How Gen Y & Boomers will reshape your agenda. Harvard Business Review , 87.7/8, 71–76. 7. Myers, K., Sadaghiani, K. (2010). Millennials in the Workplace: A Communication Perspective on Millennials' Organizational Relationships and Performance. Journal of Business & Psychology , 25 (2), 225–238. 8. Palmer, A. (2010). Customer experience management: a critical review of an emerging idea. Journal of Services Marketing , no. 24. 9. Pine, B.J., Gilmore, J.H. (1998). Welcome to the Experience Economy. Harvard Business Review , no. 76. 97–105. 10. Schmitt, B