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Intermediality between Games and Fiction: The “Ludology vs. Narratology” Debate in Computer Game Studies: A Response to Gonzalo Frasca

. Anno III, no. 5: 5-11. http://www/.ec-aiss.it/monografici/5_computer_games.php. Last Accessed at 25. 03. 2014. Crawford, Chris. 1984. The Art of Computer Game Design. htpp://www.vancouver.wsu.edu/fac/peapody/game-book/Coverpage.html. Last Accessed at 25. 03. 2014. Detweiler, Robert. 1976. Games and Play in Modern American Fiction. Contemporary Literature XVII: 45-62. Entertainment Software Association. 2013. Essential Facts about the Computer and Video Game Industry. The ESA Report. p. 2. http

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Children’s Perspectives through the Camera Lens
Reflections on Meaning-making Processes and Participatory Research

References Bromley, H. (2004) ‘Localizing Pokemon through Narrative Play’, in Tobin, J. (ed.) Pikachu’s Global Adventure (pp. 211-225). London: Duke University Press, Buckingham, D. & Sefton-Green, J (2003) ‘Gotta Catch ‘em All: Structure, Agency, and Pedagogy in Children’s Media Culture’, Media, Culture & Society, 25: 379-399. Buckingham, D. (2009) ‘Creative’’ Visual Methods in Media Research: Possibilities, Problems and Proposals’, Media, Culture & Society, 31(4): 633-652. Cavin, E. (1994) ‘In

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Sustainable Oil and Profitable Wind
The communication of corporate responsibilities as inverted positioning

L. & May, Steve (eds.) The Handbook of Communication and Corporate Social Responsibility. Chichester, UK: John Wiley & Sons. Carroll, Archie B. (1991). The Pyramid of Corporate Social Responsibility: Toward the Moral Management of Organizational Stakeholders. Business Horizons, 34: 39-48, DOI:10.1016/0007-6813(91)90005-G Carroll, Archie B., & Shabana, Kareem M., (2010). The Business Case for Corporate Social Responsibility: A Review of Concepts, Research and Practice. International Journal of Management Reviews, 12: 85-105, DOI:10.1111/j.1468

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Worth More Dead than Live
US Corporate Radio and the Political Economy of Cyber-Jocking

Broadcasting. Patterns in Policy and Law. New York & London: Longman Inc. Lee, Jennifer (2003) On Minot, N.D., Radio, A Single Corporate Voice. New York Times, March 31, 2003. Available at http://www.nytimes.com/2003/03/31/business/m…/31MINO.html Leeds, Jeff (2002) Clear Channel: Empire Built on Deregulation. Los Angeles Times, February 25, 2002 Available at http://www.latimes.com/business/la-000014361feb25.story Love, Walt (2002) Live or Tracked? A Conversation about Voice Tracking with RCS’s Tom Zarecki. Originally published

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