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Simulational Realism—Playing as Trying to Remember

That Will ‘Stand the Test of Time’—Discovering Historical Facts, Assembling Historical Narratives.” In Playing with the Past: Digital Games and the Simulation of History , edited by Andrew B. R. Elliott and Matthew Wilhelm Kapel. London: Bloomsbury, 2013. Elsaesser, Thomas. “The Mind-Game Film/.” In Puzzle Films: Complex Storytelling in Contemporary Cinema , edited by Warren Buckland. Hoboken: Wiley-Blackwell, 2009. Eskelinen, Markku. “The Gaming Situation.” Games Studies 1 (2001), http://www.gamestudies.org/0101/eskelinen/ . Feenstra, Bill

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