Search Results

1 - 10 of 50 items :

  • Introductions and Overviews x
  • Engineering, other x
Clear All

R eferences [1] M. J. Osborne, An introduction to game theory . Oxford: Oxford University Press, Incorporated, 2003. [2] J. C. Harsanyi and R. Selten, A General Theory of Equilibrium Selection in Games. Cambridge: The MIT Press, 1988. [3] V. G. Suzdal, Game theory for Fleet . Moscow: Voyenizdat, 1976 (in Russian). [4] R. Calvert, M. D. McCubbins, and B. R. Weingast, “A Theory of Political Control and Agency Discretion,” American J. of Political Science , vol. 33, no. 3, 1989, pp. 588–611. http://dx.doi.org/10.2307/2111064 [5] D. Friedman, “On economic

High-speed and Long Distance Networks,” in Proc. IEEE INFOCOM 2006. 25TH IEEE Int. Conf. on Computer Commun. , Barcelona, Spain, 2006, pp. 1–12. https://doi.org/10.1109/INFOCOM.2006.188 [14] M. Felegyhazi and J. P. Hubaux, “Game Theory in Wireless Networks: A Tutorial,” EPFL Technical report: LCA-REPORT-2006-002, Switzerland, Jan. 2006. [15] A. Medeisis, J. Sydor, L. Cremene, O. Holland, A. Anskaitis, D. Wiecek, Y. Haddad and T. Cuzanauskas, “ISM-Advanced: Improved Access Rules for Unlicensed Spectrum,” in 2014 IEEE Int. Symp. on Dynamic Spectrum Access Networks

Abstract

The supply chain management challenges and inventory holding problems can easily be demonstrated by the widely known BeerGame simulation. In the Szabó-Szoba R&D Laboratory, we developed an android-based software application for tablets and smart phones for the purpose of having an adaptable, entertaining and effective program which can provide a real life experience to the participants about the nature of the bullwhip effect. Having an appropriate and comprehensive performance measurement system with the critical parameters and KPIs is inevitable for finding the right solutions - We used four perspectives of the Balanced Scorecard method. The innovative force of our research is based on the trainings: the discussion on outcomes and the team learning. The purpose of the current development is to build a new feature in the software: an artificial client can substitute one or more players in the supply chain, which makes decisions by using genetic algorithms.

.C., Sparrow, F.T. (1969) The traffic assignment problem for a general network. Journal of Research of the National Bureau of Standards, 73B, 91-118. 9. Devarajan, S. (1981) A note on network equilibrium and noncooperative games. Transportation Research, 15B, 421-426. 10. Fisk, C.S. (1984) Game theory and transportation systems modelling. Transportation Research, 18B, 301-313. 11. Gartner, N.H. (1980) Optimal traffic assignment with elastic demands: a review. Part I. Analysis framework. Transportation Science, 14(2), 174-191. 12. Haurie, A., Marcotte, P. (1985) On the

Abstract

This work deals with a specific method of non-destructive testing - acoustic emission. The theoretical part of the article is focused on the underlying principle of this method and its applicability. The experimental part is focused on the research of pressure resistance in mineral feed using acoustic emission. Mineral feed is a condensed cube of rock salt (sodium chloride) with supplementary minerals, which is fed to livestock and game to supply the mineral elements necessary for their health and condition. Acoustic emission gives the overview of internal changes in material structure. With use of specific software we can interpret the acoustic signal and identify the current state of material integrity in real time.

References [1] Indraprastha A. & Shinozaki M. (2009). The Investigation on Using Unity3D Game Engine in Urban Design Study, ITB J. ICT, Japan, Vol. 3, No. 1, pp 1-18; [2] Prittiporn L. & Jinuntuy P. Interactive. (2009). 3D Simulation System in Game Engine Based Collaborative Virtual Environment for Architectural Design Communication, Proceedings of the 14th International Conference on Computer Aided Architectural Design Research in Asia, Yunlin (Taiwan), pp 533-542; [3] Kaleja P. & Kozlovská M. (2015). Virtual reality as unconventional way of marketing for

References [1] Gronwald, Klaus-Dieter. Integrierte Business-Informationssysteme: ERP, SCM, CRM, BI, Big Data Analytics – Prozesssimulation, Rollenspiel, Serious Gaming. Springer: Berlin, Heidelberg. 2015. 236 pages. [2] Hannig, Uwe - Schwab, Wolfgang - Findeisen, Dirk. Entwicklung eines Management- informationssystems: Rapid Warehousing mit dem SAS-System. Schäffer-Poeschel Verlag. 1998. 233 pages. [3] Manzini, Riccardo - Regattieri, Alberto - Pham, Hoang - Ferrari, Emilio: Maintenance for Industrial Systems. Springer Verlag: London. 479 pages. 2010. [4

. Muntean, “Final Frontier Game: A Case Study on Learner Experience”, 10th International Conference on Computer Supported Education , vol. 2, pp. 122-129, 2018. [4] E. Akgn and B. Akkoyunlu, “Instruction of computer supported collaborative learning environment students contribution quality”, Procedia-Social Behavioral Sciences , vol. 9, no. 3, pp. 1489-1492, 2013. [5] M. Shimba, M. P. J. Mahenge, and C. Sanga, “Virtual Labs versus hands-on labs for teaching learning computer networking: A comparison study”, International Journal of Research Studies in Educational

. Takokoro, M. Kumahara, and A. Matsuzawa, “A CMOS Image Sensor for Local-Plane Motion Vector Estimation”, Symp. VLSI Circuits Dig. Papers , vol. 3650, pp. 28–29, 2000. [5] O. Janbu, R. Johansson, T. Martinussen, and J. Solhusvik, “A 1.17-Megapixel CMOS Image Sensor With 1.5 A/D Conversions per Digital CDS Pixel Readout Four In-Pixel Gain Steps”, IEEE J. Solid-State Circuits , vol. 54, no. 9, pp. 2568–2578, Sep 2019. [6] X. Liu and A. El Gamal, “Simultaneous Image Formation Motion Blur Restoration via Multiple Capture”, Proc. IEEE Int. Conf. Acoustics, Speech and Signal

) publication CPR 18 (2005). The Purple book - Guidelines for Quantitative Risk Assessment . 1999, republished as PGS 3 in 2005. COOK, J. et al. (1990). A comprehensive program for the calculation of fl ame radiation levels. Journal of Loss Prevention in the Process Industries . 1990, Vol. 3, No. 1, pp. 150 - 155. ISSN 0950-4230. EGGEN, J.B.M.M (1998). GAME: development of guidance for the application of the multi-energy method. 1998, HSE contract research report 202. CHAMBERLAIN, G.A. (1987). Development in design methods for predicting thermal radiation from fl ares