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The Game of the Sphere or of the Universe — a Spiral Race Game from 17th century France

Adrian Seville. The Royal Game of the Goose . New York: The Grolier Club, 2016

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The Game of Seven: Glückshaus and Related Dice Games

, 1993] Milano, A. (1993). Temi populari nei giochi di guiseppe maria mitelli. In Homo Ludens - Der spielende Mensch. III , volume 3, pages 129–141, München/Salzburg. Verlag Emil Katzbichler. [Parlett, 1999] Parlett, D. S. (1999). The Oxford history of board games . Oxford University Press, Oxford. [Plock and Seville, 2012] Plock, P. and Seville, A. (2012). The rothschild collection of printed board games at waddesdon manor. In Of Boards and Men: Board Games Investigated. Proceedings of the XIIIth Board Game Studies Colloquium , pages 91–127, Paris

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A game that never was: Verney’s duodecimal chess

. Turkish great chess and chinese whispers: misadventures of a chess variant. In: Board Game Studies Journal. [Verney, 1885] Verney, G. (1885). Chess Eccentricities . Longmans, Green, & Company, London.

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Domination Game Critical Graphs

References [1] J.A. Bondy and U.S.R. Murty, Graph Theory (Springer, New York, 2008). doi:10.1007/978-1-84628-970-5 [2] B. Brešar, P. Dorbec, S. Klavžar and G. Košmrlj, Domination game: Effect of edge- and vertex-removal , Discrete Math. 330 (2014) 1-10. doi:10.1016/j.disc.2014.04.015 [3] B.Brešar, S. Klavžar, G. Košmrlj and D.F. Rall, Domination game: extremal families of graphs for the 3/5-conjectures, Discrete Appl. Math. 16 (2013) 1308-1316. doi:10.1016/j.dam.2013.01.025 [4] B. Brešar, S

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The Adaptation Approach for Affective Game-Based Assessment

of a Serious Game to the Proficiency of Players,” EAI Endorsed Transactions on Serious Games , vol. 1, no. 2, pp. 1–8, 2014. [4] GlassLab, Inc., “SimCityEDU: Pollution Challenge!,” 2014 [Online]. Available: [5] N. Whitton, “Games as Reward Mechanisms,” Digital Games and Learning: Research and Theory , pp. 99–108, 2014. [6] A. Mavridis and T. Tsiatsos, “Game-Based Assessment: Investigating the Impact on Test Anxiety and

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Dynamic In-game Advertising in 3D Digital Games
A Threat and a Possibility

References Baer, R.H. (2005) ‘Foreword’, in Wolf, M.J.P. (ed.) The Medium of a Video Game , ix-xvi. 3rd edition. Austin: University of Texas Press. Clientwell (2006) ‘First Ever Banner Ad Revisited. Cited 14.9.2007’, Csikszentmihalyi, M. (1990) Flow. The Psychology of Optimal Experience . New York: Harper & Row, Publishers Inc. Desurvire, C. & Toth (2004) ‘Using Heuristics to Evaluate the Playability of Games’. Cited 10.10.2008. http

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Note On The Game Colouring Number Of Powers Of Graphs

References [1] G. Agnarsson and M.M. Halldórsson, Coloring powers of planar graphs , SIAM J. Discrete Math. 16 (2003) 651–662. doi:10.1137/S0895480100367950 [2] T. Bartnicki, J. Grytczuk, H.A. Kierstead and X. Zhu, The map-coloring game , Amer. Math. Monthly 114 (2007) 793–803. [3] H.L. Bodlaender, On the complexity of some coloring games , Internat. J. Found. Comput. Sci. 2 (1991) 133–147. [4] T. Dinski and X. Zhu, A bound for the game chromatic number of graphs , Discrete Math. 196 (1999) 109–115. doi:10.1016/S0012-365X(98

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eSports Evolution in Football Game Series

. (2017). Roger Caillois and e-sports: On the problems of treating play as work. Games and Culture , 12 (4), 321–339. Brown, K.A., Billings, A.C., Murphy, B., & Puesan, L. (2018). Intersections of fandom in the age of interactive media: eSports fandom as a predictor of traditional sport fandom. Communication and Sport , 6 (4), 418–435. Buro, M. & Churchill, D. (2012). Real-time strategy game competitions. AI Magazine , 33 (3), 106.

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The (Co-)Location Sharing Game

. Cosley, S. Suri, D. Huttenlocher, and J. Kleinberg. Inferring social ties from geographic coincidences. Proc. of PNAS , 107, 2010. [16] R. Dey, C. Tang, K. Ross, and N. Saxena. Estimating age privacy leakage in online social networks. In INFOCOM , 2012. [17] R. L. Fogues, P. K. Murukannaiah, J. M. Such, and M. P. Singh. Sharing policies in multiuser privacy scenarios: Incorporating context, preferences, and arguments in decision making. ACM Transactions on Computer-Human Interaction (TOCHI) , 24(1):5, 2017. [18] D. Fudenberg and J. Tirole. Game

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Game-Based Approaches’ Pedagogical Principles: Exploring Task Constraints in Youth Soccer

action in sport and exercise: ask not only what you do, but where you do it. Int J Sport Pychol , 2009; 40: 5-37 Araújo D, Davids K, Hristovski R. The ecological dynamics of decision making in sport. Psychology of Sport and Exercise , 2006; 7: 653–676 Arias JL, Argudo FM, Alonso JI. Effect of two different forms of three-point line on game actions in girls' mini-basketball. Sajr Sper , 2011a; 33: 9-22 Bayer C. The teaching of collective sports games. Barcelona: H. E; 1992 Bunker D, Thorpe RA. Model for the teaching of games in Secondary

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