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Grzegorz Matczak and Przemyslaw Mazurek

Abstract

Line following robots are applied in numerous applications and the best performance could be obtained if the forward looking camera is applied. Variable light and line conditions influence the line estimation and quality of the robot navigation. Proposed History Dependent Viterbi Algorithm and Viterbi Algorithm are compared. Obtained results using Monte Carlo tests show improved performance of the proposed algorithm for assumed model.

Open access

Grzegorz Kacprzak, Katarzyna Mazurek and Tomasz Daktera

Abstract

A common engineering solution for excessive settlement with raft foundation (s) is the use of piles in order to reduce the vertical displacements, in this method, the whole structural load is transferred to the piles. This is an overly cautious approach, and there remains a need to find an optimal design method for a building’s foundations. Such a solution may be the piled raft foundation, which allows a reduction of the number of piles due to the integration of the raft in the bearing capacity of the foundation. The aim of the article is to estimate the contribution of foundation elements such as the raft and the piles in the bearing capacity of a residential building located in Warsaw, where the geological conditions are characterized by organic soil layers, principally of gyttja.

Open access

Filip Grudzewski, Marcin Awdziej, Grzegorz Mazurek and Katarzyna Piotrowska

Abstract

VR technology is an emerging IT innovation that greatly affects consumer behaviour and consumer perception of products. The aim of this study is to examine how the virtual reality phenomenon can be used as a marketing communication tool and how its usage affects the reception of individual components of a marketing message. The research conducted examined the possible impact of virtual reality on message perception and attitude towards particular offers. Additionally the authors wanted to find out whether there was a relationship between the use of virtual reality and the acceptance of new technologies in marketing communication. To verify the stated hypotheses empirical research was conducted involving an experiment with 150 observations of respondents taking advantage of three different marketing communication tools including: VR presentation with Oculus Rift hardware, video and printed advertisements. The results obtained reveal that VR technology positively and significantly impacts the reception of the offer, the technology involved and the presentation itself.